Graeme Davis (born 1958,[citation needed] in Isleworth, England[citation needed]) is a game designer, writer and editor who has worked extensively in the roleplaying game industry.
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Graeme Davis | |
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Born | 1958 Isleworth, London, England |
Nationality | English |
Occupation | Game Designer
Writer Editor |
Davis started playing Dungeons & Dragons in the mid-1970s, shortly after it was first imported into the United Kingdom.[1]
After leaving school he worked in the banking industry before studying for a Bachelor of Arts degree in archaeology at the University of Durham in 1979. He graduated in 1982,[2] and started work towards a Doctor of Philosophy degree.[citation needed]
Games Workshop's White Dwarf magazine in 1982 gave Davis his first paid opportunity to write an article about Dungeons & Dragons.[1] Other opportunities followed, including White Dwarf and other magazines such as TSR, Inc.'s Imagine.
A job offer from Games Workshop in 1986 prompted Davis to leave university with his Ph.D. unfinished.[citation needed] However, his historical and archaeological knowledge and research skills have been put into use throughout his career with several firms and as a freelancer.[3]
He was one of the original designers of Warhammer Fantasy Roleplay.[4][5] Games Workshop spun Warhammer Fantasy Roleplay into its new subsidiary Flame Publications in 1989, and Davis remained on staff at Flame.[6]
Davis wrote the Fighting Fantasy Gamebook, Midnight Rogue, in 1987.[7]
Davis published his first novel, Blood and Honor,[8] book four in the Eberron The War-Torn series, in 2006.
Since 2009 Davis has been the line editor for Rogue Games' historical horror RPG Colonial Gothic, contributing to several titles in the line.
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