Shane Lacy Hensley is an author, game designer, and CEO of Pinnacle Entertainment Group and is a resident of Gilbert, Arizona.
Shane Lacy Hensley | |
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Hensley at the Play game convention in Modena | |
Nationality | American |
Occupation | Game designer |
Shane Lacy Hensley was from Clintwood, Virginia, and began playing Dungeons & Dragons after he discovered the game through a series of comic-strip ads that were running in comic books in the 1980s.[1]: 325 Hensley later sent West End Games an unsolicited Torg adventure he had written, which was soon published as The Temple of Rec Stalek (1992).[1]: 325 Hensley did more work for FASA, TSR, and West End over the next few years.[1]: 325
Hensley created the game company Pinnacle Entertainment Group in 1994.[1]: 325 Hensley wanted to create a 19th-century miniatures game and contacted local company Chameleon Eclectic about publishing it, which resulted in Fields of Honor: The American War for Independence (1994); ownership of the game remained with Pinnacle, but it was published in conjunction with Chameleon Eclectic.[1]: 325 Hensley had the idea for a new game centering on cowboys and zombies as he was setting Pinnacle up, when he saw the Brom painting of a Confederate vampire on the cover of White Wolf's then-unreleased Necropolis: Atlanta; he thus began writing what would eventually become Deadlands. After completing a first draft, Henlsey flew in two friends and game designers, Greg Gorden and Matt Forbeck; both liked what they saw and asked to buy into Pinnacle, although Gorden soon left for personal reasons.[1]: 325 Hensley did some computer game design work for SSI.[2] Forbeck left Pinnacle a few years later, leaving Hensley as the sole owner.[1]: 326
On September 13, 2000, it was announced that Pinnacle had been sold to a company called Cybergames.com.[1]: 326–327 Cybergames used acquisitions' income to buy other companies – harming the individual companies' cashflow and ruining production schedules – and Hensley announced on January 12, 2001 that the acquisition had been "undone", but not before considerable damage had been done to Pinnacle, leaving it with just a few employees.[1]: 327 Hensley became part of the new d20 boom, kicking off a new d20-based Weird Wars campaign with Blood on the Rhine (2001).[1]: 327 In 2003, Hensley formed a new company, Great White Games and transferred all of Pinnacle's IP to it, as well as publishing the new game Savage Worlds (2003).[1]: 327 Hensley joined Cryptic Studios in 2004.[1]: 328 With senior developer David "Zeb" Cook, Hensley was the senior writer on City of Villains (2005).[1]: 153 Hensley designed the role-playing game Army of Darkness (2005) for Eden Studios.[1]: 342
Hensley also worked with Superstition Studios, which was working on a Deadlands MMORPG that never appeared.[1]: 326 Hensley headed Dust Devil Studios where he brought Zombie Pirates (2010) to market.[1]: 326 He later returned to Cryptic Studios and became Executive Producer.[1]: 326
Hensley has written several novels and designed a variety of games including miniatures wargames, tabletop wargames, and role-playing games, as well as substantial freelance work writing modules for game systems. He has also scripted at least one computer game. Hensley has been a Guest of Honor at a number of major conventions and has garnered several game industry honors and awards.[3]
He left Cryptic to make a Deadlands MMO in 2007, but the parent company went bankrupt.[citation needed] Hensley briefly returned to Cryptic in 2010 as Executive Producer on Neverwinter, then on to Petroglyph Games to work on the End of Nations MMORTS (published by Trion Worlds).[citation needed]
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