Astro Kid (French: Terra Willy, planète inconnue) is a 2019 French computer-animated science-fiction film directed and written by Éric Tosti with the participation of the co-writers David Alaux and Jean-François Tosti. The plot concerns ten-year-old Willy, who, after the destruction of his ship, gets separated from his parents and lands on an unexplored planet, where he must survive until the arrival of a rescue mission.[4][5]
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Astro Kid | |
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French | Terra Willy, planète inconnue |
Directed by | Éric Tosti |
Written by | David Alaux [fr] Éric Tosti Jean-François Tosti |
Produced by | Jean-François Tosti |
Starring |
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Edited by | Jean-Christian Tiassy Hélène Blanchard |
Music by | Oliver Cussac[1] |
Production companies | TAT Productions [fr] Master Films France 3 Cinema Logical Pictures France Télévisions OCS Ciné+ |
Distributed by | BAC Films |
Release date |
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Running time | 90 minutes[2] |
Country | France |
Language | French |
Box office | $4.3 million[3] |
Following the destruction of their ship, young Willy is separated from his parents with whom he traveled through space. His rescue capsule lands on a wild and unexplored planet. With the help of Buck, a survival robot, he will have to hold on until the arrival of a rescue mission. Meanwhile, Willy, Buck and Flash, a dog-like alien in which they befriended, are discovering the planet, its fauna, its flora but also its dangers.
Terra Willy is the second feature film from the Toulouse-based studio TAT Productions to be released in tethers, [clarification needed] after The Jungle Bunch. Shortly after his previous film release in July 2017, TAT announced its production of Astro Kid with a team of 70 people and having a budget of 6,000,000 euros.
The movie was animated using 3ds Max and rendered using VRay. Some of render tests had used Substance Designer on their own for textures, and the team decided to go for 3ds Max pipeline mainly based on the most common plugins like Ornatrix and Forest. However the studio only have three developers for internal tools that are mostly used for plugging any holes in the usage design of the forest planet to use UDIMs for the first time, with Substance Painter being adapted into a new way of working and resulting in load all the UDIMs and be able to bake all the maps in one place alongside UV and surfacing on ZBrush to later being exported to Autodesk software alongside materials for the hard surfacing, for metals, paints, plastics, rubbers and background props modeling department.
The film received generally positive reviews from critics,[5][6] and on Rotten Tomatoes the film holds an approval rating of 100% from 11 reviews.[7]
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