Scooby-Doo 2: Monsters Unleashed (also referred to as Scooby-Doo 2) is a 2004 American live-action/computer-animated horror comedy film based on the animated television franchise Scooby-Doo. It is the second installment in the Scooby-Doo live-action film series and the sequel to 2002's Scooby-Doo, and was directed by Raja Gosnell, written by James Gunn, and released by Warner Bros. Pictures. The film stars Freddie Prinze Jr., Sarah Michelle Gellar, Linda Cardellini, Matthew Lillard, Neil Fanning, Seth Green, Tim Blake Nelson, Peter Boyle and Alicia Silverstone, with Neil Fanning reprising his role as the voice of Scooby-Doo.
Scooby-Doo 2: Monsters Unleashed | |
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Directed by | Raja Gosnell |
Written by | James Gunn |
Based on | Scooby-Doo by
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Produced by |
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Starring | |
Cinematography | Oliver Wood |
Edited by | Kent Beyda |
Music by | David Newman |
Production company | Mosaic Media Group |
Distributed by | Warner Bros. Pictures[1] |
Release dates |
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Running time | 92 minutes[1] |
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Language | English |
Budget | $25–80 million[2][3] |
Box office | $181.2 million[4] |
The film was released on March 26, 2004. Like the first film, it received generally negative reviews from critics and grossed $181 million, considerably less than its predecessor. The reception resulted in a third film, set to be written and directed by Gunn, being cancelled.[5] However, two telefilms featuring a new cast and taking place in a different continuity aired on Cartoon Network in 2009 and 2010.[not verified in body]
Fred, Daphne, Velma, Shaggy and Scooby-Doo attend the opening of an exhibition at the Coolsonian Criminology Museum commemorating their past solved cases with monster costumes on display. However, the celebrations are interrupted by a masked man known as the Evil Masked Figure who steals two costumes using the reanimated Pterodactyl Ghost. The gang are ridiculed by journalist Heather Jasper Howe, who starts a smear campaign against them. Concluding an old enemy is the mastermind, the gang revisit old cases, dismissing the former Pterodactyl Ghost, Jonathan Jacobo, due to his death during a failed prison escape, they guess that Jeremiah Wickles, the Black Knight Ghost's portrayer and Jacobo's cell mate in prison, is the culprit.
Going to Wickles' mansion, the group fall through a trapdoor and into a cage targeting unwelcome callers, but escape with the aid of Daphne's cosmetics. Inside, the gang find a book that serves as an instruction manual on how to create monsters. Shaggy and Scooby-Doo find a note inviting Wickles to visit the Faux Ghost nightclub. They are attacked by the Black Knight Ghost, but escape when Daphne fights him off while Velma discovers its weak spot and disables it. Before fleeing, the rest of the gang had previously discovered through the book found in Wickles' mansion that the key ingredient to creating the monsters was a substance called "randomonium", which can be found at the old silver mining town.
Daphne, Velma and Fred go to the museum accompanied by the curator Patrick Wisely, but discover that the rest of the costumes have been stolen. Heather Jasper Howe turns the city against them. The gang go to the mines, finding Wickles' plans to turn it into an amusement park. As they confront Wickles, he states that he and Jacobo were cell mates who hated each other and that he has no connection to the museum robberies.
Shaggy and Scooby, after overhearing the rest of the gang criticizing their tendency to bumble every operation, and especially their most recent offense in failing to secure the Pterodactyl Ghost at the museum, resolve to better themselves and become real detectives. Following the lead from Wickles' note, their first clue ever, they sneak into the Faux Ghost wearing disguises to try and solve the mystery. After speaking to Wickles, they hear how he has mended his evil ways. Scooby causes a scene and his disguise falls off, and the two must escape through a trash chute. On their way out, they spot Patrick uncharacteristically assaulting someone who appears to be a member of his staff, ordering him to find answers to who vandalized his museum. Escaping an awkward interaction with Patrick, Shaggy and Scooby spot Wickles leaving the club and follow him.
The gang then find the Monster Hive where the costumes are brought to life as real monsters. Shaggy and Scooby play around with the machine's control panel, bringing several costumes to life, and the gang flees with the panel as the Evil Masked Figure terrorizes the city. Escaping to their old high school clubhouse, the gang realizes they can reverse the control panel's power by altering its wiring. Captain Cutler's Ghost emerges from the bayou, forcing the gang to head back to the mines, encountering the various monsters along the way. Velma sees Patrick in the mines, finding a shrine dedicated to Jacobo built by Patrick, but Patrick proves his innocence by helping Velma after a catwalk unexpectedly gives way under her.
The gang confront the Evil Masked Figure as the Tar Monster captures all of them but Scooby, who uses a fire extinguisher to freeze the Tar Monster's body. He reactivates the control panel, transforming the costumes back to normal. The gang takes the Evil Masked Figure to the authorities, unmasking him as Heather. When asked why Heather did what she did, Velma suddenly pulls and peels Heather's face off, revealing she is actually Jacobo in disguise; Jacobo had survived the fall from the prison wall, and sought to get revenge on the sleuths by discrediting them. Jacobo's cameraman Ned is also arrested as an accomplice.
The sleuths are praised as heroes in Coolsville. In the Faux Ghost, the gang celebrates their victory with the reformed criminals.
In June 2002, at the time of the release of Scooby-Doo, Dan Fellman, the president of Warner Bros., confirmed that a sequel was in the works, and was slated for a 2004 release.[6] In March 2003, it was announced that Freddie Prinze Jr., Sarah Michelle Gellar, Neil Fanning, Matthew Lillard and Linda Cardellini would reprise their roles in the sequel.[7] In April 2003, the next month, filming for the sequel began in Vancouver, with Seth Green joining the cast.[8]
Scooby-Doo 2: Monsters Unleashed opened March 26, 2004, and grossed $29.4 million (over 3,312 theaters, $8,888 average) during its opening weekend, ranking No. 1.[9] It grossed a total of $84.2 million in North America, and went on to earn $181.5 million worldwide, more than $90 million less than the $275.7 million worldwide Scooby-Doo grossed two years earlier. It was the twenty eighth most successful film of 2004,[10] and ranks as the sixth highest-grossing film featuring a dog as a major character.[11] The film was released in the United Kingdom on April 2, 2004, and topped the country's box office for the next three weekends, before being dethroned by Kill Bill: Volume 2.[12][13][14]
On Rotten Tomatoes, Scooby-Doo 2: Monsters Unleashed holds a rating of 22% based on 119 reviews and an average rating of 4.3/10. The site's consensus reads: "Only the very young will get the most out of this silly trifle."[15] On Metacritic, the film has a score of 34 out of 100 based on 28 critics, indicating "generally unfavorable reviews".[16] Audiences polled by CinemaScore gave the film an average grade of "A−" on an A+ to F scale, an improvement over the previous film's "B+".[17]
Roger Ebert of the Chicago Times gave the film two stars out of four, stating, "This is a silly machine to whirl goofy antics before the eyes of easily distracted audiences, and it is made with undeniable skill."[18] Dave Kehr of The New York Times gave the film a negative review, saying, "In the strictly secular-humanist world of Scooby-Doo, there are no real ghosts, but only humans desperate for attention who disguise themselves as supernatural figures."[19]
Peter Bradshaw of The Guardian gave the film a two out of five stars, stating, "it's straight down the line family fare, nothing inspired, nothing objectionable: a few funny lines."[20] Nick DeSemlyn of Empire Magazine also gave the film two out of five stars, saying, "This sequel is a step up from the first. Scooby's animation is improved, there are some fun action sequences and a smattering of amusing moments. But the same manic mugging that spoiled the original mars this movie, and the result is a film only a six year-old on a sugar rush could love"[21] Common Sense Media gave the film two out of five stars, saying, "Sequel is milder than original; potty humor, peril, violence."[22]
The film won the Razzie Award for Worst Remake or Sequel.[23]
Warner Home Video released the film on DVD and VHS on September 14, 2004, in both full-screen and widescreen editions. The DVD included deleted scenes from the film's production and other special features, such as two music videos, a "making of" and trailers. On November 9, 2010, Warner Bros. released both the film and its predecessor as a double feature Blu-ray.[24]
Two video games loosely following the plot of the film were released in 2004 to coincide with the film's release; a 3D point and click adventure on the PC and a 2D beat 'em up platformer on the Game Boy Advance. In both games, one ending could only be seen by entering a code displayed at the end of the film after the credits.
A soundtrack[25] was released on March 23, 2004, on compact disc and cassette tape.
In October 2002, during the filming of Scooby-Doo 2, Warner Bros. approved production of a third film. Dan Forman and Paul Foley were hired to write the script for Scooby-Doo 3. In August 2004, Matthew Lillard said in an interview that the third Scooby-Doo film was canceled because the second had not done as well as expected, which he attributed to Warner Bros. releasing it at an inappropriate time.[26] In a 2019 interview, James Gunn revealed that he was set to write and direct but the film did not happen due to the financial disappointment of the previous film, stating, "although it did well, it didn't do well enough to warrant a third, so the movie was never made."[27] Gunn tweeted the plot for the canceled film was that "The Mystery Inc. gang are hired by a town in Scotland who complain they are being plagued by monsters but we discover throughout the film the monsters are actually the victims. Scooby and Shaggy have to come to terms with their own prejudices and narrow belief systems."[28]
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